Hello guys, Chumpet here with another new playthrough!<br />Today we'll be playing Fantasy Maiden Wars - Complete Box!<br />For this first episode I tried recording commentary, but it was too overshadowed by the game audio, so instead I'm just typing it up in the description.<br />This is a Touhou Project fangame with gameplay inspired by the Super Robot Wars franchise.<br />To put it simply, this is a Strategy RPG with Touhou characters.<br />You can choose between Reimu's route and Marisa's route in this game. I'll be choosing Marisa's.<br />Certain levels are exclusive to each route, so I'll be going back and playing Reimu's levels later.<br />I won't be going over the story in this LP.<br />Here's the basics of the game.<br />Move forth and attack the enemies until they go boom.<br />The stats are as follows:<br />HP and MP are exactly what you think they are, mobility is evasion chance, armor is defense.<br />Size gives damage penalties when a small unit attacks a large one, and accuracy penalties when a large unit attacks a small one.<br />Each character has their own skill set and personal skills.<br />Spirit commands are your spells. You recover 10 SP per turn.<br />Each attack has its own MP cost, accuracy bonus or penalty, power, crit bonus, and range.<br />Some attacks can only be used before moving.<br />Attacks sometimes have special effects as well.<br />Focus to dodge better but get scratch damage instead.<br />Yellow danmaku squares provide penalty. Focus to minimize that crap.<br />Support attacks can only be used by units that haven't moved, and have a damage penalty.<br />Support defense causes defender to take only 60%.<br />Aaaaand that's about the gist of it.<br />Marisa's a pretty solid glass cannon, so I'll be using her.<br />Nitori sucks, but she's at least somewhat usable early game. Later on, all her stats pale in comparison to better tanks.<br />Bonus condition is to enter battle 5 times while grazing.<br />Momiji retreats at low health, which means you could miss out on some cash.<br />During intermission, spend points to get stats, spend PP to get skills.<br />I increase Marisa's MP since all of her attacks use it for something.<br />And that about wraps up the first scenario.
